People often use discord calls to coordinate with each other, and some clients also feature an in game client-wide accessible voice chat (basically you can talk with anyone on the same client there are only 2 really popular clients right now). The maps are large enough for games to take 30 to 40 minutes, with the maps being made of unbreakable blocks (though player placed blocks can be broken and used to one's advantage). If talking about team games, bedwars is has 4 different modes, the most popular being solos, doubles, and 4v4v4v4. The most popular games are skywars, and bedwars. I will specifically talk about Hypixel, the largest and most competitive multiplayer server. When talking about Minecraft, I have to be a little more specific, because the game is extremely moddable, but most importantly is run on privatized servers. ![]() > Ultimately in minecraft - you are just a solo player and there are fairly deduced 'best tactics' - games like LoL or Dota have hundreds of characters you need to know the effect, cooldown, and range of about 800 different skills - while having the awareness to track and coordinate with 4 team mates - and 5 enemies - while also simultaneously last hitting minions and having full map awareness. ![]() LoL has a 40 million $ prize pool - minecraft is like a 100k at most - so you can definitely tell which game has more intense competition aside from popularity. ![]() Games like starcraft II/LoL/Overwatch/Dota 2 have potentially higher difficulty caps due to the player bases being extremely competitive and large - thus the skill/difficulty caps are higher due to there being more intense competition and players & many people who are extremely skilled.
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